Tottenham
Ladies Lob-Ball
RULES
The rules of play will be the
official Slo-Pitch rules of Slo-Pitch National (SPN). Any
deviations from this set of rules must be provided in writing to
each team representative and the umpire-in-chief. Current
deviations include:
Exceptions to the SPN
Rules:
- Games will be 7 innings
or up to the Umpire's discretion (due to daylight and
playing conditions) or time limit which is 1½ hours - no
new inning shall start after 1¼ hours.
- Players may spare for
other teams according to the Substitution Rule.
- Players may join the
team any time during the game providing they play a minimum
of two (2) innings.
- Anyone leaving during
the game must have played a minimum of two (2) innings
and make her departure known to the scorekeeper in order
not to be considered an automatic out when her name
appears on the batting order.
- Courtesy runners will be
allowed at first base only, unless it is obvious that an
injury has occurred during the play. The courtesy runner
will be the last player out or if there are no players
out, last player in the batting order. Once a batter uses
a courtesy runner, they must continue for the remainder
of the game. Unlimited courtesy runners.
- In the event of rain, a game
is complete after 4 innings (Umpire's decision). If
the home team is leading, only 3½ innings are required.
A game called by the umpire before four (4) innings are
completed shall be replayed in its entirety.
- Mercy Rule - in each
inning each team is allowed a maximum of seven (7) runs,
except in the last inning which will be open.
- A baserunner who touches and/or
crosses the commitment line, between 3rd
and home plate, must continue on towards the scoring
line, with a force out rule at home
plate. The catcher is required to play the plate
while the runner is required to touch or cross the
scoring line which is the extension of the first base
line behind home plate.
- HIGHLIGHTS of SPN
Rules
- There will be no sliding
at home plate or the baserunner will be declared out.
- First Base: The defensive
player must use the white base only. The batter/baserunner
must touch the orange base. If the baserunner decides not
to advance or when tagging up, he must return to the
white bag. If the baserunner decides to advance further,
she/he need not retouch the white bag.
- Catcher's masks or batting
helmets are not mandatory. Use of this equipment is
recommended for safety purposes.
- Pitcher's Zone will be
24 inches wide, located 50 to 60 feet from the rear
corner of home plate. The pitcher may place his pivot
foot anywhere within this zone.
- Arc for pitching is 6 -
12 feet.
- Every member of the team is
included in the batting order.
- A player will be declared out
if she hits a foul on the third strike.
- Blood Rule: Any player
who is bleeding from an injury must be removed from the
playing field. The umpire will determine a reasonable
amount of time to have the bleeding controlled, cleaned
up and the wound completely covered. If there is blood on
any of the players clothing, then the clothing must be
changed before a player is allowed to participate in the
game.
- No Jewelry! Exception -
Medical Alert Identification Taped jewelry is not allowed.
Umpires
- The umpires will accept no
physical or verbal abuse. Expulsion from the
league may occur.
- Profanity is
unacceptable.
- Only the President is
allowed to approach the Umpire in Chief with any problems.
Any complaint about an umpire must be directed to the
Captain who in turn will notify the President of the
League in a timely manner.
- All decisions made by
the umpire will stand, unless appealed in writing by the
captain to the executive where a final decision will be
declared by the league captains.
- Players ejected by the umpire
are suspended until the league captains can deal
with the matter (within 7 days).
- One Umpire will be
provided per game.
Captain
& Co-Captain Responsibilities
- Captains & Co-Captains
will be referred to as "Captains".
- League Meetings
- all teams should be represented by either the captain
or co-captain
- Each captain is
responsible for obtaining the substitute players (see
Ratings & Substitutions)
- The home team is
responsible for placing the bases and providing
the official scorekeeper for each game.
- When making up the rosters
for each game, be sure to indicate who the substitute
players are used for.
- Home team is
responsible for the official score. It must be
handed to the statistician so she can mark the attendance
and prepare the statistics. The statistician will inform
the Captains of the place to drop the scores off, usually
at the Legion in a specified envelope.
- Home team will provide
one (1) new ball that was provided by the league
and (1) used ball in good condition.
- Attempts should be
made to play all players equally.
- Ties are ties for
League Play and Round Robin Play. The International Tie
Breaker Rule only applies to Elimination rounds.
- All equipment and
keys are the property of the league and must be
returned at the end of the season.
- Captains must rate
their players at the end of the season.
- The League would like
all teams to show up to the park prepared to play
when it's raining and the umpires and captains will
decide whether the game is playable due to safety issues.
Captains must cancel game with the Umpire
in Chief. Game must be rescheduled with the Vice-President
who will contact the Umpire in Chief. If possible, try to
cancel game one hour before the game (no fees will be
charged to the league). If games are not scheduled within
two weeks, the Vice-President will reschedule and the
game must be played or it will count as a loss for the
team defaulting.
Protests
- Any protest
must be handed in to an executive member in writing
before any action can be taken. This must be done within
48 hours of the incident.
- Any protest during play-offs
must be made at the time of the incident during the game.
Protest must be ratified by 2/3 of the majority of
available members of the executive. The protest must be
done within 1/2 hour after the end of the game in which
the incident occurred.
Standings
- Standings are
determined on the basis of points earned during
the regular season games. The team with the greatest
number of points will finish first.
- Win is 2
points, b) Loss is 0, c) Tie is 1 point
- In the event of a tie
in the standings, the higher placed team will be
determined by:
- The most
overall wins, b) Who has the better record, runs
for and against, c) Revert back to last game's
completed inning, runs for and against
Ratings and
Substitutions
- In order to field a
team, a minimum of seven (7) team players must be
present. Substitutions are allowed to a maximum of ten (10)
players.
- Exception
- In the event that both the pitcher and back-up
pitcher are away, the team may pick up a
pitcher as their 11th player within
the same rating or lower.
- Exception
- If teams have eleven (11) or less players on
their roster, a minimum of five (5) team players
must be present.
- Each player is rated
at the end of the season by their Captains. At a
scheduled meeting the whole executive will vote on the
rating of each player.
- Ratings for new
players will be re-assessed at a meeting of the
executive after the Community Week Tournament. A list of
the new ratings will be printed for each team and
substitutions will be based on the following example.
- If Jane from
Team #1 has an original rating of Group 10 and
her rating changes to Group 2, then Team #1 has 2
players in Group 2, the following will apply:
- If Jane is
absent, Team #1 can only pick up a player from
Group 10 since they already have a Group 2 player.
- Other teams
can pick Jane up as a Group 2 player.
- A substitute player
can be anyone willing to spare. Captains must be
fair in choosing a spare. They can only pick someone from
the same rating group or lower.
- Substitutions
during play-offs will be decided on by the
executive.
Picking Teams
- Each year all
registered, paid-up players are put on a list according
to their ratings for the draft.
- Team Numbers are put
in a hat and each Captain will draw a team number. This
will determine the order in which Teams pick their
players. Round #1 starts with Team #1, Round #2 starts
with Team #2, etc., etc..
- Players are grouped
according to the number of teams, e.g. if there are eight
teams, group #1 will consist of the top eight players.
- The first players to
be drafted will be the pitchers and back-up pitchers.
- The first few draws
will be set out to even out all the teams.
- Team Names will be
chosen in the same manner, keeping in mind that some
players go with certain sponsors, e.g. Team #1 drew
Jane's name who works for Beeton Auto, that team will not
have to draw a name.
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